I make movies. My production company is Outlier. I'm on Twitter, Linked in and Google+. I have a Pinterest account because, evidentially, we are all supposed to. I am also on Quora. If that wasn't enough, here is an About.me page. I have also been a martial arts practitioner for a very long time, a Masters Hall of Fame inductee. I also write in my spare time, but don't be alarmed, it's going nowhere.
“Well, Hollywood turns out to be just exactly like Hollywood.” So begins a missive sent July 22, 1939, from filmmaker Orson Welles to his first wife, Virginia Nicolson. The New York auteur had just taken up residence on the West Coast to launch his movie career at RKO Studios. Not even a year had passed since Welles gained worldwide notoriety for his all-too-realistic radio production of H.G. Wells’ science fiction masterpiece The War of the Worlds.
Other vital additions to the Welles archive come from the estate of Alessandro Tasca di Cutò, purchased at an auction in London. Tasca was a producer and longtime friend of Welles. Artifacts include materials related to two films especially important for Welles, Chimes at Midnight (1965, also known as Falstaff), filmed in Spain, and Don Quixote (1955-73, unfinished), filmed in Mexico, Italy, and Spain. In many letters, notes, and memos, the Tasca collection illuminates Welles’ day-to-day work and sometime frustrations as a filmmaker.
In one especially colorful memo, he derides Tasca for neglecting to keep him informed of financial matters on a problematic production. The letter is a followup to a terse telegram Welles sent to his partner, who’d attended his own daughter’s wedding, but had neglected to inform Welles of his plans. The ill-timed event conflicted with a shoot Welles had scheduled for them in Pamplona. Clearly the director was not used to playing second fiddle, even to a young bride. The emotion is virtually palpable in the erratic font from the manual typewriter.
“ American Jason Roher has recently won a game design competition after creating a board game that no one is likely to play anytime in the near future, if ever. Called A Game for Someone, Roher’s game was made from titanium, to stand the test of time, and buried somewhere in the Nevada Desert, where it will probably be discovered by an advanced civilization, or zombies, thousands of years from now…”